Slimebeast said:
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I said that if you DIDN'T know how to play, the battles would end up in some secs, but nowadays, even a person who don't know wtf they are doing,.. and still it takes 20-30 sec just to get that guy down.. even worse with a healer..
I remember an arena match.. in TBC. Me as healing druid, and an MS warrior, against Discipline priest and Rogue.
I think the match lasted around 1½ - 2 hours.. and that was because of server shutdown or something.. so nobody won.
Of course, I thought it was super fun doing arenas and such, but equal teams will almost NEVER take each other down. A heal shouldn't be more powerful than damage, it should only slow down deaths, by pretty much of course, and hopefully give enough time to kill the other one.
If you had good healing, and great mana regen, then you could just heal non stop without EVER loosing all ur mana..
Pre TBC, the matches actually ended sometime, since then people actually loosed all their mana. If you knew how to play in TBC, or know how to play in WotLK, then you shouldn't loose all ur mana, as healer. Which is in my eyes, pretty boring, and makes the mana system pretty dull.
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