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Soleron said:
Cypher1980 said:
Can the Cell be used to render ?

Why doesnt the PS3 make more use of this function and bring up graphical performance ?

Because it isn't very fast at that compared to the GPU.


That's entirely dependant on what portion of the graphics pipeline you're talking about.  The Cell is awe-inspiring at vertex ops.  It just can't be used to do pixel/fragment ops efficiently.  The more vertex ops you offload onto the Cell, the more breathing room the pixel pipelines have during the frame to do their work as well.