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Bobo012893 said:
Solid_Snake4RD said:
they start paying one companies,other companies will also start demanding.That way there development cost will go up


No you don't know what you're talking about. They don't have to pay companies so that they can damage model their cars. Look at Forza. They have Porsches, Lamborghini's, and ferarri's with damage and I doubt that they paid and Polyphony didn't. It just comes down to whether Polyphony had the time to damage model al the cars and they didn't.

They had to model 1000 cars and 60 tracks to perfection. GT5 is pretty much a beta test for PD in terms of damage. They just want to see how everyone responds to it. If they like it, i'm sure they will invest more time into GT6 and have it fully damage compatible for all cars.

 

No publisher specifically pay's for crash damage to be included in their games.When they pay to license cars for their game,they have the freedom to do whatever they want to do with those cars in the game.All games like NFS,Forza,etc have to pay for licenses.GT doesn't have to license,they just get it for free but without the freedom to add damage to cars.