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Bobo012893 said:
Solid_Snake4RD said:

Alot of GT news has been coming from gamescom.It was announced that not all cars will have damage and alot of fans were disappointed.For me,I don't really care about the damage thing but to have a feature functional in some part of the games and dysfunctional in the other part makes the game feel incomplete and not full.They might as well take out the damage feature from the whole game but that's for the Developer to decide and we are not here to discuss that.

PD have been know for there perfection.Crashes happen in racing,so crash damage is important for GT as all other racing games have it and as it is known as the best driving simulator,it should have it too.

In racing games there are various bonuses that we get after completing a challenge and new cars with improved features.Now GT doesn't pay for licenses to car companies as it is very popular and they let their cars to be used GT games for free as advertising.Now when PD wants to add the damage features,some car companies are not allowing it and wanting PD to pay them as all the other developers do when they add the damage feature in their games.These few companies are only the elite car companies like Ferrari,Lamborghini,etc.Most of them are racing car companies.

So in games,all the cars are classified into different sections according to their type and various bonus features.Most of the other companies are allowing damage so they should make categories including cars which allow damage and they should make an elite or racing car category which offer a feature that those cars are damage resistant.That will help the game to appear full and not half and the reason some cars that do not have damage will just be that they are very tough to endure damage.


Damage isn't absent because they aren't paying the companies, it's absent because they don't have the time to damage model 1000 cars. Honestly why the fuck does everyone care so much about damage.

There has never been damage in a GT game and quite frankly I think it ruins the experience. Just look at Forza. If you run into a wall at 200 MPH you get a minor scratch on your car. If they are going to put damage in the game make it realistic and not just so you can say "look, we have damage!"

All racing game developers pay car companies for license to get their car in their game,with this they also get to include crash damage according to their license.PD doesn't have to take license because GT series is very popular and it is a free way for for car companies to advertise their cars so they let them be used in GT games for free.Earlier GT games didn't include damage so there was to problem but PD wants to include crash damage for GT5.Most of the companies allowed them to include damage to their car in games but a giant like Ferrari doesn't want their cars to get damaged.So their choice to pay them like other developers or be left without it.

You can do a simple google search to see article on this conflict