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Thats some interesting bit of news.. Though with the game releasing this year (my guess late nov - early dec) i dont see them having alot of time to modify the damage system from the demo. Unless the demo is a very old build and hey have already made changes to it.

Also with this part - It's also interesting to hear that Polyphony might be testing the damage out on gamers, since Yamauchi-san adds "we’re interested to know how far the players want to go." My guess would be patches to update and fix the damage to the why the gamers want it through feedback and i dont see a GT5 Beta or GT5P being updated with damage models so late before TGS.