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Avinash_Tyagi said:
MontanaHatchet said:
Avinash_Tyagi said:
Also montana your argument that Metroid is a shooter because you shoot things is ridiculous, heck you can shoot things in mario Galaxy with those star bits, but no one in their right minds would call it a shooter, there is a reason Metroid is called an FPA and not an FPS, Metroid is more like a first person Zelda than a shooter (for example not many shhoters have a lock on, zelda on the other hand has a lock on)

Yeah, but shooting is a major component in many Metroid games. Shooting star bits in Super Mario Galaxy is really not important at all. And the point still stands. You would enjoy some of those games, you'd just never try them.


Shooting is a far smaller component of Metroid than in Halo or Bioshock, scanning and exploration are much more important, and actually I have played the predecessors of many of those sequel games a bit, and I have not found them that interesting, so the idea that I just havn't given them a chance is disporven since I doubt their gameplay will be that wildly different from their predecessors

You've played the predecessor of Bioshock? I assume you mean System Shock, but those aren't even in the same series. And you shouldn't just make assumptions about Halo 3, ODST, etc., because of what little you have probably played of Halo 1 or 2. And have you really played the predecessors of every game on this list, even some that are new IPs? I wonder.