CGI-Quality said:
XxXProphecyXxX said:
CGI-Quality said:
selnor said:
inverted3reality said: Why the hell is damage all people care about? Are people so insecure that they need to grasp at this so much?
Damage is the least important part of a racing game. |
It's actually a very important part of being a simulation. Without it it's not like real life, therefore not a simulation of real life racing. One of the major problems with GT5P was that driving on your own was a great experience. Felt good. But racing against others was more akin to bumper cars at your local fair. The competition is confirmed that a single crash in Forza 3 can wipe 3 cars right out of the race for good for example. It makes you weigh up whether or not sticking it up the inside is worth it. Am I close enough to pull it off, without taking myself and my opponent out? This is simulation. That is fact.
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Are you trying to say that Forza, though having nothing to do with this thread, is more of a sim than GT?
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are you really surprised by this CGI?....=.=
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Actually, no. Leave it up to certain individuals to turn a thread about GT into a Forza thread and vice versa.
Selnor, I don't get you. Every oppurtunity you get to downplay GT, you take it. Much respect loss dude, I'm sorry.
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Lets face it, Polyphony have kinda done it to themselves. It's not getting great write ups in the press either. And the info about not all cars having damage is to many a move further afield from sim. I'm sure it will still be a fun game for the fans. But clearly it won't be at the forefront of sim, because it isn't a full sim.