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Nah, Halo and Unreal play differently enough, I've spent too much time on Unreal.

But Warhawk is a simplified, but well balanced version of those games. In battlefield, if you're in a tank or on the ground and a bomber flies over, your SOL. In Warhawk, less so, despite the oddities of it, it's well balanced.

Also Montanna, once again, that is the opposite of avoiding. It has become embracing.



See Ya George.

"He did not die - He passed Away"

At least following a comedians own jokes makes his death easier.