Killergran said:
My point would be that you're calling it a driving simulator, and that crashing cars is a 'bonus'. But without damage to cars and proper car to car pysics it's really lacking something. So when you add deformable cars that does not appear to do anything to how you drive, the reckless curves and crashing other cars still feel as unrealistic and damage the enjoyment of playing the game. Thus people are annoyed that a game as ambitious as Gran Turismo has points that feel... unpolished. |
So kinda like a Flight Sim, and your plane goes in a downward spiral to the ground, bounces off the ground, and goes back into the air and flies away as if nothing happened?
Would it still be a flight sim... nope
There are tons of racing games on the market, what set GT apart from the rest was the Sim part of the game.


PS4 Preordered - 06/11/2013 @09:30am
XBox One Preordered - 06/19/2013 @07:57pm
"I don't trust #XboxOne & #Kinect 2.0, it's always connected" as you tweet from your smartphone - irony 0_o







