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LordTheNightKnight said:
TX109 said:

thats...pathetic. now i think activision isnt even trying.

also for those calling out bruno, if you need something else just look at screens for silent hill or monster hunter tri. although his example was terrible, he is right to say that activision should get a lesson from capcom.

Silent Hill = No Combat

MH Tri = One major enemy at a time.

Neither are legit comparisons.

Does combat matter much if you still have animated characters with AI, chasing you down? And you perform animations to shake them off.  I don't that calculating damage does that much extra power. As for monster hunter 3, there are many times where you have more than one large enemy, and they don't have to be "bosses" to be large, there are even times where you fight a boss then another boss comes to fight you both(though the weaker boss would run away), or a boss fight with 10-20 smaller enemies attacking both you, the boss, an eachother. This game isn't a simple let's fight small monsters, then fight one harder big monster at a time. From these screens the game looks horrible. Maybe we shoud compare other FPS to it.

The Grinder

See More The Grinder Screenshot at IGN.com

See More The Grinder Screenshot at IGN.com

See More The Grinder Screenshot at IGN.com

This is is a game also early in developement, and with the exception of bad art style, it is superior to what we have seen in the Call of Duty 4 screens. How can a game that won't be released until the end of 2010 have such good graphics compared to a game that will release in a few months? The only answer I have is that they used VERY old screens, but I don't see why they would do that. I'm not going to judge the graphics until we get a trailer at least, but from the looks of things they aren't going to be up to par with the competition. What I want to see added to this engine is better Anti Aliasing, and a more stable framerate. That was something that plagued CoD:WaW wii version(especially framerate), and at least for the Anti Aliasing part seems to be the same thing on CoD4. So we should just wait to see more before we judge, is what the solution seems to be. It shouldn't be too long to see it either, the game releases in 2-3 months.