Okay, I know I just made the previous comment a couple hours ago, as well as added the poll about how to get more involvement (which I've left up for now). Now I have decided maybe it was because with how big the chart is, it is hard to know what to talk about. So the first two posts are now separated. The first post is conversation starters, things that I think might spark some interest, and makes the numbers easier to relate to. The second post now contains all the data, for individual games if your interested. Of course you are still welcome to talk about any of the data, not just the thing's I've put in the first post. I've also added a game of the day, to the top. Where I will single out a game from the chart, paste the sales date for it, and hopefully start a conversation about why the games sales have changed the way they have. So to start it off here is the first game of the day.
Game of the Day
(Highlighting a game to talk about the change in sales)
8/21
Forza 2
Title | Last Gen Sales | % Change in Sales this gen | % Change in Platform Size | Current Gen | Current Gen # |
Forza | Forza II | 4.00 | |||
Forza I | 1.01 | 296.04 | 29.75 | Platform Size | 31.40 |
Description: For the first game of the day, I thought it would only make since for it to be the game at the top of the biggest gainers list. Forza 2 has almost quadrupled the sales of it's predecessor. Why do you think that is?
My opinion, I'm not really that familiar with the Forza franchise. I know that Forza 2 was bundled for awhile, but I certainly don't think all of it's increase in sales can be contributed to that. The game got good reviews and good world of mouth, and did a great job growing the franchise. If Forza 3 is able to see maybe a similar increase in sales, like Halo 2 saw over Halo 1 on the Xbox, it could be the next 360 5 million + franchise, and maybe really take away from some of GT5's thunder. Your thoughts?