gergroy said:
thats why valkyria chronicles has dones so well? Come on, if somebody was going to buy a system for JRPG's it would be the 360. The problem with JRPG's this generation isn't that they aren't on a playstation platform, it is because they are on a home console. The japanese market has become heavily skewed towards handhelds this gen, thus Dragon Quest's success. As it stands though, there isn't any kind of way to prove playstation or xbox are a better platform for JRPG's which is why the majority of people say multiplatform which is what it will most likely be. |
Valkyria Chronicles is a strategy rpg from Sega that has sold better than any jrpg on the 360 in Japan including three games from Square and even one in a series that sold over one million units on the last console that it was on.
Also Valkyrie has sold over 510,000 units worldwide which is about the same as Square's three big 360 exclusives (it is tied with Infinite Undiscovery, only 10,000 behind Star Ocean 4, and 70,000 behind The Last Remnant) and those are exclusive jrpgs from Square while Valkyria is a strategy jrpg from Sega. That ought to tell you something about how well jrpgs sell on 360 which is incredibly badly.
Now, if it is true that Japanese developers make jrpgs on 360 because they will sell much better then you would expect a game like Lost Odyssey the 360's biggest jrpg to have sold far more than 800,000 units since the 360 has 30,000,000 owners, however, it has not done so. It sold quite poorly in Europe (250,000 units -- less than White Knight Chronicles in Japan), and only really sold to a niche market of fans in the US that wanted to have something to back up their claim that the 360 was King of JRPGs -- only 90,000 more than WKC in Japan).
It is apparent that if Japanese developers really want their games to appeal to a wider audience, then they need to make them for the PS3 because the PS3's biggest jrpg can sell in Japan alone almost half of what the 360's biggest jrpg can sell worldwide. And a strategy rpg from Sega outselling three true jrpgs (and one in a traditionally very popular series) from Square is further confirmation that if Japanese developers want their games to sell, then it isn't in their best interest to make them as 360 exclusives.







