waron said:
face the facts - Heavy Rain is AN INTERACTIVE MOVIE. it's a series of QTE scenes without exploration and without puzzles - that's not an adventure game! exploration need place to explore and solving puzzles need puzzles in the first place - this game have none of those. it's a series of 60 10-15 minutes QTE scenes in places you visit once and never go back to unless your character will live long enough to actually have a preprogramed by developer scene in that place - you can't go out of that small place, you can't go to another place until you either die or finish all of the QTEs there and you can't go back on your own. just face the facts already - it's early 90' interactive movie in actual 3d and not real life actors. if Heavy Rain is an adventure game to you than House of the Dead is FPS. |
Please just stop... have you even seen any of the friggin demo up to this point? Did you not seen Madeline explore the house in the texidermist demo?
Lets explore the fact.... do you acknowledge that the taxidermist scene has exploration - madeline explore the house - YOU ARE GUIDING HERE, there is a fucking walk button ffs! True? exploration check
Do you acknowledge that there is interactivety? Objective to pickup, items to obtain, pictures to take... these are all object? Decisions to make that effect the story, negotiate with the man in the drug store, overpower him... all these are not interactivity?
Puzzle solving, you sneak into the taxidermist office and explore to find clues (puzzles) over the murder, similiarly you do the same in the junk yard scene.
Wait do you even know what an adventure game is??? Look up Monkey Island, look up the last express, look up any visual novel! They're all class as adventure game and trust me man, there is a lot less choices to make is a fucken visual novel.
In short you don't know what the hell you're talking about.








