| MikeB said: For those who claim the Mario Galaxy spherical world approach is true innovation: http://youtube.com/watch?v=oZYYHADzWdw I wouldn't have minded if the new Mario game would include some spherical world sublevels like previous Ratchet and Clank games did, but I think they have overdone it by basing the whole concept on the micro-planet approach. |
See the thread that was already done on this when the R&C guys claimed Miyamoto was copying them.
Or i'll just give you a rundown.
Mario 128 tech demo had spherical worlds before R&C.
Sonic had sphereical worlds before Mario 128
The universe had spherical worlds before Sonic.
There seems to be a lot about Mario Galaxy that is innovativeish, but the sphereical worlds really isn't. Other then the fact that I believe each world is going to have it's own levels of gravity and the like. Though maybe I'm wrong on that? Even then, the universe also beat SMG to that, though I can't think of any other game that really does that other then the occasional 2D game where you have like... one stage on the moon.
That and the Lazy Man's Co-op, which I don't think has been seen in a videogame since Duckhunt. Through really that wasn't a Lazy Man's Co-op, it was a Lazy Man's VS mode.








