By using this site, you agree to our Privacy Policy and our Terms of Use. Close
mibuokami said:
Oniichan said:
Here is an update for you. Damage is not on all models. Only some models have damage and thats straight from Kazunori's lips.

Here is part of the article.

All kidding aside, Gran Turismo 5 feels real -- that's all there is to it. As I'm not a seasoned veteran of the franchise, I can't speak to the intricacies of the experience, but what I can confirm is that the game runs beautifully and the controls feel as pristine as ever. I was lucky enough to speak to Kazunori Yamauchi following my hands-on time and confirm a few bits of information that GT fans might be curious about. First: Kazunori was still unwilling to give a solid release date for Gran Turismo 5. Although, Kazunori explained, as Gran Turismo PSP is right around the corner, its upcoming PS3 counterpart shouldn't be too far away. That sounds like "sooner rather than later" to me.

The next detail Kazunori touched on was regarding damage models. I can confirm that not every car in Gran Turismo 5 will sport damage models -- it will only be select sets. However, Kazunori has yet to decide on a finalized list of featured car types for damage support.

Lastly, it sounds like Porsche will not make it into Gran Turismo 5. As disappointing as this was for Kazunori, Porsche signed an exclusive arrangement elsewhere and will probably not be included. It looks like Porsche fans will have to wait.

That's all from Cologne. Keep your eyes peeled for more GT goodness in the near future.

http://ps3.ign.com/articles/101/1015537p1.html

This does not make sense, how the hell does damage model only apply to selected cars? Does this mean you can only race in certain cars according to whether you want a race with damage on or not? Otherwise how the hell do you race with one car that's invincible and another that has full deformation damage? This is a somewhat of a let down.

I do agree it's a let down.  Specially because the damage is nothing that special.  IIRC one of the reasons why GT never got damage was because it couldn't be done to PD standards.  Yet now that we have it it's not very different from Forza or any other console game.