By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Words Of Wisdom said:
LordTheNightKnight said:

Best or not, you should know better than to expect too much from a game with cartoon style art direction. This is NOT the game to look to show off the power of the system. Those games would be those like Resistance (partly in graphics and partly in huge battles), Lair (although that fell way short of its promise), and MGS4 (which may be the do or die game for the system).


I call shenanigans.

When did it become impossible for games to have both quality graphics and art direction? I would definitely label that a false dichotomy.

Particle effects, lighting, building/environment design, and even character design...etc can all improve with a step up in graphic capabilities. To think the art style/direction would limit most of this is foolish.


Look at the bolded part. That was what I meant. The PS3's graphics hype has been about the move towards photo realism. THAT'S why this kind of game is not the kind to show that off, even though the textures, shading, and polygon count are far above the PS2 games.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs