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Infamy79 said:
I will wait and see to see just how those features translate into the real world.

Depending on the translation/interpretation, it could be that only 170 cars feature damage
I'd be very surprised if the GTA4 cars they've remodelled have damage, as to do the damage properly the car needs to be modelled from the chassis to the components to the panels, what's the point of bringing cars across from GTA4 if you have to redo them anyway?

Forza has more tracks too, personally I'd rather more tracks than cars. I will never drive all 400 cars of Forza 3 anyway so 1000 is just pointless.

 

 

GTA4 cars. So we will be able to drive the Banshee, Turismo and Infernus in GT5.

Course layouts =/= unique tracks.
1 real world track can have several different layouts depending on setup not counting reverse.

Top Gear track = win.
R35 = win.