Entroper said:
Of the two that mattered at all, the SNES was the stronger. I assume you're referring to the Neo Geo as being more powerful? And yeah, N64 > PSX by far. Hardware-wise, anyway. I'm always surprised by the number of people who have this backwards. @Enos, a lot of people also foolishly believe that the PS3 is leaps and bounds ahead of the 360. |
I don't agree with this.
The PS1 could push more "raw" polys than the N64. The N64 had much nicer polys, perspective correction, antialising and a bunch of other funky things. But Ninty never did release the proper specs for the GPU, making it impossible to get a lot out of.
The N64 texture cache killed the machine - then there were rumours (I heard this directly from guys developing on the N64) that some/all of the units were actually running at half-speed (16Mhz instead of 32Mhz).
The PS1 had a bunch of other chips that could be use in conjunction with the CPU - and most importantly - had access to heaps of cheap data on that CD drive.
The PS1 was a lot easier to optimise, and there were a bunch of tricks you could use to squeeze more performance and gfx from the machine. There was a lot less for the N64. Ultimately (some) PS1 games looked better, and ran better - and it killed the N64.
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