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Xoj said:
heruamon said:
Xoj said:
ironman said:
Xoj said:
heruamon said:
Sony's had several major engineering boo-boo over the past 15 years, but hey...they are still the cat's meow...kinda like Apple, with a PROPRIETARY as hell OS that heavily restrict vendors and manufacturers, but M$ get crap about having an open OS...never fails.

HAHAHA open OS. that nevers fails?.

sorry it's this sarcastic microsoft had a track record of bugged software.

blue screen of death,  windows ME, Windows 2000 64,000 bugs, windows xp at launch still have many of the bugs, windows vista.


At least they fix it. And Sony has never put any hidden software/spyware on their music discs, or used highly proprietary hardware like the PSP memory sticks, or the Minidisc players. Sony also didn't have widespread problems with the PS2. Quite your wining dude, ALL companies make mistakes, the more succesful ones just seem to get trashed because some people hate success, that will be the inevetable end to society.

microsoft didn't make a mistake, they knew about 360 problems before launch but they release it -

they thought they could "patch" like software.

And you have proof of this....

of course

http://news.teamxbox.com/xbox/17508/Takahashi-Microsoft-Knew-About-RROD-Before-Launch/

http://tech.yahoo.com/blogs/patterson/29118

Microsoft knew it had flawed machines, but it did not delay its launch because it believed the quality problems would subside over time. With each new machine, the company figured it would ride the “learning curve,” or continuously improve its production. Even though Microsoft’s leaders knew their quality wasn’t top notch, they did not ensure that resources were in place to handle returns and quickly debug bad consoles. There were plenty of warning signs, but the company chose to ignore them. The different parts of the business weren’t aligned.

http://games.venturebeat.com/2008/09/05/xbox-360-defects-an-inside-history-of-microsofts-video-game-console-woes/

source ^

Given that the PS3 has a 10% failure rate, and hte Wii 6.8%...are those in acceptable failure ranges? 

It would also help, if Dan wasn't pawning anti-Xbox 360 books, as some might get the impression that he was trying to build excitment for his books.  A "smoking-gun" email would make this story more believablle:

About the Author, Dean Takahashi

Dean is lead writer for GamesBeat at VentureBeat. He covers video games, security, chips and a variety of other subjects. Dean previously worked at the San Jose Mercury News, the Wall Street Journal, the Red Herring, the Los Angeles Times, the Orange County Register and the Dallas Times Herald. He is the author of two books, Opening the Xbox and the Xbox 360 Uncloaked.



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