| Mr Khan said: I'm surprised it was that high for the GameCube, actually, since that was when their support among the "gamer generation," began to deflate severely, and the higher numbers this time are from Nintendo targeting folks older than the Gamer Generation (who are currently in their late 20s)
I term the gamer generation as the generation that the industry has been catering to as it grows up, kids who bought into NES back in the late 80's when they were between 5 & 9 years old, and have aged with the generations (preteens in the 4th generation, teens in the 5th, college kids in the 6th, independent young adults now) |
The GC still had the great appeal of legacy Nintendo franchises, which have always remained at the core of their platforms.
The main reason Nintendo may have lost so many customers from the "gamer generation" who moved onto an Xbox or PS had more to do with the loss of so many major third party franchises that were geared towards those very consumers.
The biggest target demographic of the Wii is simply parents with young children (ie young families), which happens to be the biggest demographic of all.







