Skittles said:
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As has been said the general figure is believed to be a 25-30 strong workforce.
Maybe that could be a similiar story here and we'll see another LBP type developement cycle. It's far more reasonable to expect that 20 people are simply working on a PSN game though - 20 is an odd number however as it's probbaly slightly too big for a PSN game. PSP can't be ruled out either I guess, I just can't believe a fully fledged PS3 title is going to come out on the back of 20 people, when you consider Insomniac put 75+ people behind their retail titles.







