SaviorX said:
Nowadays, shooters usually have online, which adds to that original 10 hours. Gears of War wasn't too long, but the online adds A LOT. That factors in to the 25h I mentioned. However, I can't accept buying a game like The Force Unleashed full price and not even getting 7 hours out of it, with no other features to extend gameplay. Wolverine was like almost 8, still not good enough. |
I think some of the games being short is a side effect of the fast rate of the rising of development costs. That's just my guess. Game developers still haven't figured how to lower development costs while still being cutting edge. They need to reach a compromise of the industry could be in big trouble.







