yo_john117 said:
Actually its up to the developer to decide wether to use servers or p2p. So there's a mix between them depending on what game your playing online. |
I'm well aware that developers can implement dedicated servers, as in the larger 50-player Frontlines: Fuels of War servers. But it's still not Microsoft providing them, it's the publisher/developer who has to provide them (so Frontlines servers are provided by THQ).







