Don't be a grammar/spelling nazi. (they are known for using it to cover up for something)
Not my fault you have a made up name
Anyways 100k for voicework is a pretty good amount. He made about 1000$ per day working twice a week for a few hours a day.
anyhoo, they probably ended up spending about 500k total in voice work.
Now Haze, a game with a smaller budget, probably already over the cap from problems with development. It's no wonder that other things are going to take a hit in the quality department. Advertising, polishing, and others.. you also have to remember that it's not just the voice actors they have to pay, they need to rent a studio, have people implement it into the game, optimize the quality and sync every line. Sure the actor is only a bit more comparatively, but maybe they were already spending money they didn't have.
I'm not saying they were, and I'm not saying they aren't making excuses. But it's obvious that when you spend most of your money on one thing, you have to spend less on other things.









