They've been throwing out a lot of good elements in their recent games, now they just need to bring them all together. Black Knight's character swapping was similar to the replayable charm of such greats as Sonic 3, Secret Rings and Unleashed Daytime captured the thrill of speed ideally, and Unleashed Night had solid platforming (though very iffy combat). Add those elements together, and you would have something

Monster Hunter: pissing me off since 2010.







