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epsilon72 said:
ihira said:
Entroper: I'm glad I'm not the only one that feels the same way about that map. One thing I hate about mirror maps (2fort Well Gran) is when your team goes all Defensive with Engies and all then theres really no chance to win. either lose or Sudden death.

Hydro is a map I want to look into more. Right now I have no idea what I'm doing or where I'm going lol

That does happen far too often on granary and 2fort. Something needs to be done about those engies...


The problem with the mirror maps is the same problem TFC had, people don't like to die. You die less on defense, so people turtle up. Me, I don't care how many times I die as long as I complete the objective. :) But that's why maps like Dustbowl and Gravelpit work so well, because it forces people to be on offense. It also creates larger battles -- a balanced 2fort game would have 6v6 in one base and 6v6 in the other base, but a Dustbowl game is 12v12 at the control point.

 

I'd like to see some custom maps that aren't control point maps, or maybe even a more dynamic setup with control points.  Something like King of the Hill where your team earns points by holding the control point for a certain length of time.  Or maybe something similar to Canalzone from TFC, where you can capture any of 5 control points at any time.