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Words Of Wisdom said:
gergroy said:
bodhi14 said:
if it were up to me, I would pick Bioware as the RPG company I'd want there to be more of...

I agree as far as making the better RPG's.  However, Bioware sucks at supporting their games post launch with DLC.  I'm hoping that dragon age will change that, they are at least talking about it a lot more. 

The reason I want developers to be more like Bethesda is that Bethesda is awesome at releasing lots of quality DLC for their games post launch.  Basically expanding their huge games even more. 

Bioware is one of the most amazing companies around for game support.  Neverwinter Nights is a good example.

Free Content:  In the free patches that you were still receiving periodically 5 years after the game's launch, they were still adding new things to the campaigns, the toolset, and other parts.  In one of the last patches, they added a whole new playable class to the game.  For free.

Paid Content:  Neverwinter Nights has had 3 expansion packs (all worth the price) and 6 very nice premium modules each which function as full campaigns/stories.

Support:  Bioware continues to support Neverwinter Nights to this day if not in patches then in spirit.  If you go to the BioBoards (one of my favorite developer forums), you will still find not only their community manager Jay posting but also their programmers posting in the NWN section.

Bioware provides quality support, not gouging customer for cash like some other companies.

Thats true that Bioware did amazing with Neverwinter nights, but which of their other games did they support post launch?  Baldurs gate got one expansion, Kotot got a stupid DLC that gave you a new shop (can't really complain though, it was free), Jade Empire had nothing, Mass Effect had one DLC in bringing down the sky. 

One game doesn't make a company amazing at post launch support.  All though, from what I'm hearing Dragon's Age: Origins is going to have tons of support, which is one of the reasons I foam at the mouth at the mere mention of that game.