Riachu said:
I can name quite a few retail released games using the UE3 that also has graphical issues. Shadow Complesx is not the only UE3 powered game to have issues with its visuals. Even Gears of War 2 has pop in albeit not to noticable. |
One thing that I have noticed about the Unreal 3 engine...Is it loads graphics quick....It tends to have a certian number of polygons load with low textures and then the polygons with Textures load...In Gears Multiplayer you can start playing and some textures will not be loaded...I think the Unreal 3 somehow tries to maintain Framerates by some how filtering the Textures instead of loading them all at the same time....Lost Ody uses this effect ethier to its advantage...or tries to mask it by putting back grounds out of focus when the character is at a certian distance...I don't think these are graphical issues...I think the Unreal does this to make up for tools it's missing.....Arkham uses the Unreal 3...Along with a bunch of other middle war tools....and I don't recall those "issues" you speak of...but the game is not as good looking as gears 2....








