Rath said:
Really? I have always found Zeldas (Marios much less so, but as a platformer they require far less character depth) to have a sort of abstract depth to them, rather than forcing a personality on the protagonist they let you sort of propel yourself into the character. I always have found games with silent protagonists to be kind of deep on that level, as long as there is a story going on around them. Personally I can't stand games with rigid characters because I feel like I'm not really playing a game but more prodding a very boring movie along. I'm probably just weird like that though XD |
I agree with you. Nintendo's style with their heros gave me the feeling like I was that character. I've always enjoyed the silent heroes, less talk more ass kicking. Games where the protagonists have their personalities too are great, Snake has always been an exciting character. I also agree with Legend11, where the characters are dynamic along with the world around them, like in Knights of the Old Republic, awesome game. They are all fun.
On topic...I don't know if anyone mentioned this, but since Cloud beat Sephiroth in Advent Children, he is a bigger badass than Link. Does that count?
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