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Kantor said:
Hey, Resistance 2 launched around the time World at War released, and it hardly "bombed"- it sold 450k first week and went on to hit a million within 7 weeks. It wouldn't have sold nearly that well if it launched in Q1.

It was the sequel to a game that sold 4 million copies and it was officially stated to be directly competing with Gears of War 2, hence the close release to it. I'm sure it was moderately profitable, but as far as reaching anywhere near expectations? Nope.

I really hope the date for MAG is wrong. An online only game with a strength in 256 player matches is going to need decent sales if they expect enough people to be on at once to fill up the matches to capacity. Obviously this won't be a problem at first, but 6-12 months later, it might become a bit hard to get a large scale match going.



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.