waron said:
not really. the whole story was: 1. SE made FF7 alpha/beta for n64 that was shown on many conventions. 2. sony comes on stage and offer SE moeny for FF7. 3. SE goes to nintendo and offer FF7 for certain(probably bigger) amount of cash. 4. Big N said no. 5. SE took sonys offer and ported existing FF7 game to psx and finished it as psx exclusive.
sony did that several times during psx/ps2 era.
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Link or it didn't happen. Several different sources has it that SE (And other 3rd Parties) made a tech demo build for Nintendo showcasing FFVI on the N64. During development of said demo they ran into several problems with the N64 hardware. Mainly the expensive cartridge based format. Sony announces their Playstation with the CD format.
CD's are also WAY cheaper to produce, develop and keep royalty costs to a minimum. SE Approaches Nintendo asking for an alternative way to make FFVII or a cheaper royalty fee. Didn't happen SE approaches Sony and FFVII is created with Sony handling Publishing in EU and NA same as Nintendo did it for Square with FF1-FF6.
Sony has gone record again and again saying that they don't pay for 3rd party support. And truly during the PS1 and PS2 era they didnt see a need to.
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"In video game terms, RPGs are games that involve a form of separate battles taking place with a specialized battle system and the use of a system that increases your power through a form of points.
Sure, what you say is the definition, but the connotation of RPGs is what they are in video games." - dtewi







