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ocnkng said:

Yes it is.

A] Buying exclusivity : Throwing money for the solution. No involvement in the development of the product.

                            Vs

B] Buying a studio and nurturing it and intimately involved in the development of the projects.

 

I believe these two approaches are considerably different.

Two differnet approaches indeed. But hey, if the game is great and *I* like it, I don't care if it was "A or B" just as long as it's on my console.



Everyone needs to play Lost Odyssey! Any opposition to this and I will have to just say, "If it's a fight you want, you got it!"