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I agree with Munkeh.

To add to that, I applaud Treyarch for the Nazi Zombie mode, but it doesn't compensate for the poor design of the MP maps (especially the ones with vehicles, areas were too large and the vehicles too slow) which really hurt certain game types (such as HQ). If they'd taken the time to add more than just tanks (i.e civilian cars or motorbikes or other faster military vehicles) it would have made the experience much more enjoyable, instead of having to run a distance designed for tanks. The one map that really stands out as being crappy in that sense is the one with the rail way line/bridge running along the middle of the map.

I found the best maps were the ones designed without vehicles.

They don't really need to make a Nazi Zombie mode exactly, but a similar idea could be a stronghold or VIP mode, where you have to defend a position with 3 (or more) other players or protect a VIP against waves of enemies. The atmosphere won't be eerie (and cool) like Nazi Zombies, but the potential for it to be much more exciting (especially given it's IW doing it) would be much greater.

Also, if you didn't bother to finish SP, had no friends that had and only bought the game for MP, this mode isn't available to you anyway (as far as I know).

Needless to say, I'll be buying this game.