By using this site, you agree to our Privacy Policy and our Terms of Use. Close
MAFKKA said:

I was reading on the playstation forum under Fat Princess to see what was being said and i came across this FAQ that said, and i quote;

"Why are all the trophies Bronze?
Each level of trophy costs a different amount of points, and as a PSN game (compared to retail store games on disc) we had less points to work with.  This is a Sony policy.  We made the design decision to offer more trophies, even if they had to be at the Bronze level. We feel this was the best compromise at the time, and while we appreciate feedback there is nothing we can change about the system now that the game is released."

My first reaction was, eeh saywhatnow?

Didnt have any idea that that's how it worked!? I just thought developers together with Sony could set the number of trophies wanted and decide on what value they wanted them to be in, based on to the difficulty level of that trophy. Atleast in rough terms. Because I know they have to have some sort of plan for how Trophies shall work and prevent games from having massive amounts to just "give away". But I didnt know developers had to spend some sort of points to get trophies in their game?

And how come a PSN title has less points than a disc based game? What are these points and how do they earn them?

 

uhm dl titles have less points because they are suposed to be smaller games, a bzone trophie costs less points so u can have more of them. they dont pay for this stuff...