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BMaker11 said:

You know what's funny? The same thing happened with MGS4. Every time Konami said they sold 4M+ copies, everyone was just like...SHIPPED! Konami kept "shipping" more and more copies of MGS4, while VGC numbers stayed the same. And I couldn't help but ask "Why would Konami "ship" out another hundreds of thousands copies of a game that no one (apparently) is buying?" or "If places like Wal-Mart or any department/game store just had these hundreds of thousands of copies sitting on their shelves, why would they order more, instead of selling the inventory they have already?" <---If you want to use the "shipped" argument

Then one day, magically, VGC finally had it above 4M (I believe 4.02M was the number), even though it was sitting at 3.92M for AGES!. What? Did 100,000 people just decide to go buy MGS4 that day....or will you guys admit that it's POSSIBLE FOR VGC TO UNDERTRACK?!

You do realize Konami was talking about "Metal Gear" at 4 million shipped, don't you?  Read the actual report.  It wasn't 4 million Metal Gear Solid 4, it was 4 million across the brand for the period.

What I find funny is people keep claiming VGChartz was wrong when it is THEY who are most often wrong.

 

 

Aside from this, read my post further above.   This has nothing to do with VGChartz figure for PS3 anyway.  It's about Sony's reporting method for their quarterly financial reports.   It is also well known that VGC has undertracked plenty and admitted it plenty as well as overtracked plenty and admitted it plenty.   I've never once heard Ioi proclaim infallability and yet so many members demand sales data changes basd on figures from reports they obviously do not comprehend.



The rEVOLution is not being televised