CGI-Quality said:
Slimebeast said:
Ultibankai said:
selnor said:
CGI-Quality said:
selnor said: Whats funny is Carmack is the most highly rated and respected graphics guru in the entire gaming industry.
Now watch as PS fanboys make themselves look foolish by saying he doesn't know what he is talking about.
Carmack has finally shown Sony have always talked BS about the power of PS3. |
I honestly can't believe what I'm reading. So you're trying to tell us what Sony has shown with the PS3 is BS? Compare PS3 games to PS2 games graphically and see who's foolish. Beyond that, why does the industry KEEP giving PS3 games the thumbs up in terms of graphical fidelity, and they keep doing it over the 360. What, are they "PS fanboys" too? It's "foolish" to be so one-sided that you're willing to spout such nonsense to prove a point.
Wow how you've changed over the last few months...
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Ive not changed CGI, Ever since I joined tjis site I said all along that the PS3 was not as powerful as Sony made out. Many Media have said that KZ2 was the only game on PS3 to really be better than any 360 game. And the rest was really what art direction you prefer. New engines made specifically for 360 are showing what the 360 is capable of, and the Rage engine is another significant step up from any game this year in terms of tech. Out of anyone in the industry Carmack is the guy you can really trust. If he says the PS3 has limitations in comparison, he must be serious. He knows how to get the best of technology with various setups. He even states with the new ways of developing on PS3 it has limitations in comparison with the architecture for 360.
I still maintain that their is a negligable difference between the 2 systems. But it's more aimed at the people that create threads like x PS3 games new graphics king. When 360 has 3-4 games all looking amazing as well. There are plenty of PS fans who are not so silly as to put down every 360 game visually to make themselves feel better about their purchase.
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Selnor, I would love for you to give me a link to this: "He even states with the new ways of developing on PS3 it has limitations in comparison with the architecture for 360." Where did you read this or hear this, please share, because as far as I know, he said no such thing in that interview. Oh how I hope this isn't more BS. It would make you look really bad. Anyhow, if Carmack had been using the same methods of development that the 1st and 2nd party Sony developers had been using, I doubt this would even be an issue.
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You mean Carmack's methods of development are inferior to Sony 1st party developers?
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I don't think he meant inferior, but that he lacks the knowledge of the PS3 that Sony devs have, for...obvious reasons...
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Thanks for clearing up the misunderstanding CGI.
On another note, Squilliam, the power of a console's architecture depends on what the developer can achieve with it. Don't make things too complicated.