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CGI-Quality said:
Barozi said:
CGI-Quality said:
Stan85 said:
^^ true,but really,there is no surprise.

The ps3`s CPU is hard to develop for,the memory is split and the GPU is an ols 7800 GTX.

Bluray is a plus,no disc swapping like the 360,but on only 2 dvd`s...it doesn`t bother me.

Many games ports play worse on the ps3 and well on the 360 (Fallout 3,Orange Box,etc).

This is old news.

Fixed. Games that take advantage of the hardware aren't plagued with these problems.

Wasn't the PS3 lead platform for Ghostbusters ?

Wasn't the 360 lead platform for Tomb Raider Underworld? What's your point, sometimes things don't always go according to plan. It means nothing, though. The majority of PS3 bad multiplats have been 360 lead. This should be common knowledge by now.

What exactly is YOUR point here?  Tomb Raider Underworld looked and ran great on the 360 and had some good (exclusive) DLC.  The 360 version was arguably the definitive version of the game.  Ghostbusters had framerate problems and noticeable inferiority in the graphics department on the PS3, which was admitted by the developer to be the lead platform.  That's pretty pathetic.  Are you referring to sales?  Because that's no way to judge--a lot of analysts believe that Underworld sold slightly better on the PS3 because PS fans hadn't gotten a title in that series in a long time.