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I'm with you on this one. I completely hate it when you reach a point in a game where you exactly know that you are not strong enough to continue the story, and all I can do now is grinding or do some sidequests instead of following the story.

Luckily this is rarely the case with newer games I think. In Baten Kaitos or Tales of Symphonia, you are usually fine when you have followed the story and taken the battles. In games from the SNES era though, there's always a point where you have to grind or do sidequests.



Currently Playing: Skies of Arcadia Legends (GC), Dragon Quest IV (DS)

Last Game beaten: The Rub Rabbits(DS)