| Arekhon said: Obviously almost noone noticed the second half of what Carmack said: |
Yah, I saw that. In my original comment I was noting it was a little disappointing that at this stage while the PC/360 side of the engine was fine the PS3 required work. I'm still confident that id will get the code where it has to be. In the end the PS3 architecture represents something less familiar for Carmack and the team than 360 or PC - but I'm sure they'll get fully to grips with it before release.
Depending on specs I might get it on PC anyway, as I tend to put id games with Valve titles as being best on PC, but we'll see.
Try to be reasonable... its easier than you think...







