| JEDE3 said: You're doing it wrong. 400 is what the retailers sell for. Not what sony sells for. Secondly the 450 number is wrong. I'm assuming you are talking about isupply's number which was 440. and it was always an estimate. It wasn't until the CFO came out and gave us numbers till we got a clear indication of the cost. i supply was pretty sccurate though. |
Assuming Sony sells to retail for a price of $360 per console, that's $400 to make and a loss of 10%/$40 per console. That was in MAY or whatever.
The $450 I am using from iSuppli is from December (not oct/nov like I thought. I actually looked it up this time)
So in 5 months they lowered costs by ~$50 (which is likely due to just refining the manufacturing process and maybe getting another mobo/die shrink in there somewhere, possible one of the chips got to 45nm). So as of MAY that means they still have another $150 to drop. 2 months goes by and Sony figured out how to shave off another $150? As I said, the original $50 reduction had to be from some sort of shrinking somewhere, so that means that they have even less they could do to lower costs on the Slim. 45/45nm + smaller mobo + less shell plastic + less cooling I doubt would equal $150 (or $200 using my figures from December).
I would also like to say I never doubted it was the Slim. In fact I was making arguments to show that in the very least it HAD to be the Slim.







