Slime - an average HD game would cost SONY less than 500k to break even.
They are devs. and Publisher and console manufacturer they get a lot more per game than 3rd parties. They also don't have to pay licenses or royalties to themselves. And they don't have to pay for their own dev kits. Lern yourself something. And no... the rule of thumb is NOT to take half the dev cost. You pulled that outta yer ass.







