| mrstickball said: Well, you have a few numbers to go by: The X360 sold *roughly* 70% more units week-over-week vs. August. With no truely major hardware-selling games outside of Halo, and Eternal Sonata. So I'd say that it *seems* like Halo 3 might of moved 150k to 300k units. *however*, the more important thing: it seems that the release of Halo 3, more than anything, started moving X 360s based not only on Halo (due to the fact the X360 didn't have a huge spike that week, but a gradual climb) shows that in many gamers minds, Halo 3 was just one of the games they want. So really, the issue is: how many units can you say a game like Wii Sports or Halo 3 moves when there isn't a huge unexplained spike, but a stronger trending of sales? So IMO, it seems, more than anything, Halo is a mere reason for what seems to be extra hundreds of thousands to buy a X360, ontop of whatever other games they want (primarily Oblivion and Gears of War), rather than everyone *just* buying the 360 for Halo - after all, we'd see US sales plummet down to 70k/wk, but instead their 50,000 units/wk above that. |
Actually, according to a link in the NPD september thread on this site Gears of War only sold 45k last month and Oblivion only sold 40k, so those titles really didn't seem to have gone up that much if any. Eternal Sonata was at 38k according to the same numbers, so no really big influence there either. Of course people might have multiple games that they want to play when buying a platform, but I don't mind giving Halo 3 credit where it is due. Cause even if they want more games, Halo 3 was the actual trigger for them to go to a shop and purchase the console. Based on August sales Xbox 360 would have probably sold in the 225-300k range if Halo 3 hadn't been released. (August was supported by Madden 08 and Bioshock as well as the pricecut, so I would expect the weekly sales to go down without Halo 3.) With no other really major released that would mean Halo 3 was responsible for an extra 200-300k XBox 360 sold.







