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Obviously almost noone noticed the second half of what Carmack said:

"He is, however, confident that the PS3 version will match that of all other supported platforms: “Everything is designed as a 60 hertz game. We expect this to be 60 hertz on every supported platform.”

“The work remaining is getting it locked so there’s never a dropped frame or a tear, but we’re confident that we’re going to get that.”"

http://www.edge-online.com/news/carmack-ps3-performance-lags-behind-360

So, we'll have to see what the game will look like when it's done, not what it looks like in it's current development state.