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Shadowblind said:
Reasonable said:
Shadowblind said:
RAZurrection said:
CGI-Quality said:

Really now, he should? So you've must have played God of War III and Uncharted 2.....oh wait.......

I played god of war 3 at e3 and the uncharted 2 beta

god of war is no contest, tbh it wouldn't win best "third person game" graphics of games out now, maybe "best looking action game released in 2010"assuming Castlevania: Lord of Shadows isn't out as well that year

uncharted 2 is close occasionally, but obviously it lacks the technical benchmarks offered that Rage possesses, it's not open world, its not 60fps, it doesn't even let me play split-screen...i guess Naughty Dog are just being lazy.

 

 

 

Note: I don't think he's dissing Uncharted 2 so much as just showing how amazing RAGE looks. Which people should have expected. Its id. Doom 3 was like Crysis when it came out.

I'm pretty pro id and Carmack, but Doom 3 tech was nothing like Crysis.  It was great, but designed around relatively small levels that were essentially corridor crawls and a small number of foes with amazing lighting.  Crysis was designed around vast, open world levels with many foes, and pretty amazing lighting too.  As engines go in terms of design goals, they were pretty different.

 

Yes, as far  as the different designs go they were extremely different. Crysis had more locales and foliage, etc. then Doom 3. That wasn't my point. When I said Doom 3 was like the Crysis of its day, I meant it was by far, no question the best looking thing for its time, as was(is) Crysis today.

Yah, got you.  Although it's amusing to note that Far Cry (first Crytek engine) really stole a lot of Doom 3's thunder in PC gaming circles when it launched.

Wonder if history will repeat when the first Crytek game hits consoles.

Reading it again I'm also a little stumped by Carmack's comment on the CPU - the PS3 processing power is clearly theoretically higher.  Perhaps he meant for the engine's purposes they were essentially the same.

Still, recent comments from id regarding the tech have seriously jarred with their original 'it's going to be the first true, PC, PS3, 360 engine delivering amazing visuals on each'.

As WereKitten says, it now sounds suspiciously like 'PC, no problem, 360, we got that licked... PS3, not quite there yet...'.

 



Try to be reasonable... its easier than you think...