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hellonearth said:
1. Yes it's innovation. Any way you want to cut it. It's original. No other game fully implements platforming with cover like Uncharted does. The only other game that has as deep a cover system is Gears of War, but Gears certainly doesnt have the platforming.

3. We saw the first gameplay of U2 back in April/May.... unless we were in the development house of Ubisoft we will never truly know if they copied it or not, but it surely does seem that way. They didnt show it at E3 but now they're showing it off at comic con. Could be a last minute addition to the gameplay after they saw the U2 gameplay

4. its different

5. Yes its part of multiplayer

6. yea MGS4 could learn some things from Naughty Dog!


1. I still don't think it's innovative. No need to argue over. Just agree to disagree.

3. Assassin's Creed II was shown at E3 with a segment involving the new assassin climbing a large tower, and throwing an enemy over by pulling on I believe the back of his shirt. The enemy falls a few hundred feet to his death. That was on June 2nd I believe. Also it would be entirely difficult to see something another game is implementing in April/May and try to get it into your gigantic budget of a game in time for a November release. Trust me, it didn't happen. If anything, Uncharted 2 copied Assassin's Creed II because I have no proof and I say so.

4. A slight tweaking does not make it innovative. Explain what makes it so innovative that it's different than the countless other games that have had a melee move that threw an opponent against a wall.

5. Sounds good. I'll be sur eto check it out.

6. Actually, of all the games you could have mentioned, why MGS4? There was a seamless transition between cutscenes and in game action. Have you ever played the game?



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.