By using this site, you agree to our Privacy Policy and our Terms of Use. Close
justinian said:

With all due respect I find the argument that claims Xbox360 is profitable baseless. How you can figure that out when others can't is remarkable.

If you happen to have had a good look at MS's ledger and was able to break down the money generated on each product in their entertainment division then I humbly apologize. Else it's just speculation.

I read a recent report from the WS journal that was the exact opposite to these claims but as I can't be bothered to look for a link to this story so I'll just leave it at  that.

Everyone that purchases an xbox doesn't sign up to live or buy accessories.

The xbox360 is a superior console to the wii. If Nintendo can sell a souped up 10 yr old gamecube for more money than a hardware superior (and obviously more expensive to produce) x360 and MS still make a profit..wow. Nintendo must be raking it in. Well, they are.

No matter how many billions you have in the bank operating on a loss is frown upon.

I cannot speak for MS as I don't work there neither am I friends with anyone on their board.

I trust they will do what is right, afterall they pay people a lot of money to make these decisons who are far more qualified than I am, but maybe not as qualified as some here.

But that's why we are here, to speculate about such things.  Just don't turn speculation into facts. 

Actually I did look at the Xbox 360 results.

Cost of revenue = 4.3B (Incl Xbox 360 + peripherals + Zune + live payments to content owners + keyboard/mice)

Revenue = 5.6B

Now R+D is 1.8B and that includes Xbox 360 game development and overall console development. But for comparison EA had 1.3B R+D expenses for the year and they have a much larger game development effort. So most of that is related to Windows mobile etc.

Oh yeah Live membership scaled up almost exactly 1:1 with console shipments.

Oh yeah they also said they broke even on the Arcade with accessories last year.



Tease.