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@joeorc - The 360 GPU is faster, better or any other metric you choose to measure performance in, that is a proven fact stated by many developers and indeed is proved by what you see onscreen very often by the fact the 360 does AA at so little cost.

I have no doubt when using a properly optimised engine the Cell is a faster solution than the 360 solution but is the cost of optimising the game engine worth it to get that extra performance, most developers are starting to do some extra work thankfully but a few games still are done on the cheap.

There is no doubt we will move over to ever increasing parrallel processing in both CPU and GPU terms but I've always doubted the Cell would win through ultimately. Currently we have Intel working on there Larrabee project which if it works could change the face of GPU's, especially given the change over to ray tracing it could trigger. AMD and Intel are both now heavily pursuing the multi core route and in all honesty they have the marketing and R&D budgets that IBM will not spend to break into the domestic markets. The Cell was a revolution but ultimately like many IBM products over the years I fear it will be a catalyst for other companies successful projects as it will not be pushed enough. Ths is just my thoughts on the situation, I'm not an analyst or expert so think of it what you will.