| wiifan75 said: You are right in a way but I think a one time fee rolled into the game would be a better way for this to happen. Servers are running but don't exists for One game and One game only (I may be wrong on this so I'll admit it now :p). If they tack on an additional $5 to the game price with the advertisement saying that online is a feature to be included with this game, then there is a way to recover the costs of the service. So many copies of a game being released and multiplied by $5 or less is quite a bit of money to run the cost of the online service. We pay for our connections to the service providers. They sell games based on what it offers. Nintendo offers games on it's online. We buy those games and that justifies the costs. We buy Mario Kart and play online. The number of copies out there justify the servers to host the gaming online. There shouldn't be a fee to connect online each time. If there was, then who would buy the game to play online? It wouldn't be cost effective to an average consumer. Maybe $50 annually for online isn't much and I can agree that it isn't but when it's all taken into consideration it's just nickel and diming it's customers. |
So 5$ extra per game would be ok for online but 40$/year is not? Let me think... with that 5$ extra, I would be paying something like 75$/year for online.







