Alterego-X said:
1.From in-game advertisments. If I can watch my TV channels for free, it can't be that hard to apply the same business model for games. Or even if they would need to reduce the budgets, it wouldn't bother me, the $100 million blockbusters of our days are overrated.
2. From hardware sales. Nintendo could easily support its developers from the tons of money the DS and Wii make. Sony and Microsoft would either have to release cheaper consoles next time, or sell them for more money. Third parties could get their money directly from the console company, for the number of hours their game was used, or whatever. I would gladly buy a $600 console if it would mean no later responsibility at all, but loads of free games. I'm poor, and while I had that amount of money once, I instead grabbed the opportunity to buy a gaming PC, because I was afraid of the razor and blades model, afraid of getting tied to a console, and paying the price of the cheap hardware later. |
1. In game advertiement won't work. Not all games would benefit from it especially the low profile games and the niche games. Do you think someone will bother advertise their products to those games? Even if there is one do you think that will be enough to atleast make them a small profit or break even with it? Just like in television no one will bother to advertise their products to a show with low ratings. Advertisement is not simple as you think.
2. This won't work too. No one will gain from this.








