By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Games that are truly innovative and push the medium forward will almost always sell poorly initially. Its like all art and entertainment, when something is new and innovative the mass audience finds it ugly and doesn't understand it. Then those innovations filter through to the rest of the industry and the mass audience gets use to it and it becomes something people love or at least get use to.

"Better" in a subjective medium is a bit silly as whats "better" and sells well today isn't whats better and will sell well in 10 years times.